產生 3D 多邊形#

示範如何在 3D 中建立多邊形。在這裡,我們堆疊 3 個六邊形。

import matplotlib.pyplot as plt
import numpy as np

from mpl_toolkits.mplot3d.art3d import Poly3DCollection

# Coordinates of a hexagon
angles = np.linspace(0, 2 * np.pi, 6, endpoint=False)
x = np.cos(angles)
y = np.sin(angles)
zs = [-3, -2, -1]

# Close the hexagon by repeating the first vertex
x = np.append(x, x[0])
y = np.append(y, y[0])

verts = []
for z in zs:
    verts.append(list(zip(x*z, y*z, np.full_like(x, z))))
verts = np.array(verts)

ax = plt.figure().add_subplot(projection='3d')

poly = Poly3DCollection(verts, alpha=.7)
ax.add_collection3d(poly)
ax.set_aspect('equalxy')

plt.show()
polys3d

標籤:plot-type: 3D styling: colormap level: intermediate

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